在这段时间的学习中,我决定进行更细致的规划。目前,我打算从这三个方面入手:
- Computer Vision
- Data Structures
- Embodied AI
对于前两个而言,我购入了两本书。一本是动手学计算机视觉,一本是王道的数据结构。那么,要学习这两个方向,我需要认真细致地阅读,并辅以配套的视频资源。最好能做好学习笔记,以 .md
的形式记录下来。
在这段时间的学习中,我决定进行更细致的规划。目前,我打算从这三个方面入手:
对于前两个而言,我购入了两本书。一本是动手学计算机视觉,一本是王道的数据结构。那么,要学习这两个方向,我需要认真细致地阅读,并辅以配套的视频资源。最好能做好学习笔记,以 .md
的形式记录下来。
如题,我编写了一个简单的C++程序,即一个简单扫雷游戏的实现。
游戏具有以下特点:
bfs
实现了连锁挖开地块,即点开一个无雷地块时,会连锁挖开其周围所有相邻的无雷地块,直到地块周围出现雷为止。Foreword
During last term’s study, I found that all of my studies were focused on theories and abstract concepts. What I lacked was practical experience, such as working on a concrete project. Thus, I wanna make a new game. I’m an avid rhythm game player. tbh, It’s really cool to make a rhythm game by myself. After looking up references and websites, I decided to create a traditional 4K rhythm game based on Unity
, a game engine including abundant functions and frameworks. Therefore, it’s essential for me to study C#
as an important programming language.